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The Effect of Visual Feedback Training Using Wii Fit on Balance for the Elderly

Abstract

Background and Purpose Although The purpose of this study is to investigate how the visual feedback training using Wii Fit is more effective than other interestinducing physical therapy on improving balance for the elderly who have experienced falls. Subjects and Methods Twenty one elderly have participated in this study. They were divided into two groups; experimental, and control, and the study was carried out three times a week during four weeks. Both groups attended to this thirty minutes of training repeating a total of three times training for ten minutes, and resting for another ten minutes. The experimental group was assigned to conduct the visual feedback training using Wii Fit, while the control group the interestinducing physical therapy. As measurement tools, Frailty and Injuries: Cooperative Studies of Intervention Techniques4, Timed Up & Go, and 10m Walking Test were used. Results For the result of this balance training, in terms of comparison by the time, Frailty and Injuries: Cooperative Studies of Intervention Techniques, Timed Up & Go, and 10m Walking Test showed significant improvements in both groups(p<.05). There also was a significant difference between the experimental and control groups(p<.05). Conclusions This results have verified that the visual feedback training using Wii Fit is more effective than the interestinducing physical therapy on improving the balance for the elderly. Henceforth, on the basis of this study, it is considered that this visual feedback training using Wii Fit, that is effective on improving balance for the elderly in order to prevent from falls, needs to be provided wider publicity, be supplied as mediation for balance, and develop research for enhancing the programs.



Keywords



Stroke Pulmonary Function visual feedback wii fit balance



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